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Gothic 3

 

Gothic 3 is powered by a custom engine called the Genome engine; it supports Pixel Shader 3.0, has a multithreaded design and includes dynamic lighting (including self-shadowing). Physics simulation is provided by Ageia's PhysX physics engine. It also uses Bink Video Technology from RAD Game Tools for the cutscenes, as well as the FMOD Sound System from Firelight Technologies for sound playback.

 

 

 

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